Unlike the multitude of very talented people on this blog, today I won’t be telling you anything. Well except for what you can read between the lines. There will be no deeply technical information and no witty and funny anecdotes about the wacky history of my development experience. I’ll save them for next time.
Today I want to ask a question. You don’t have to answer right away. You can think on it if you want. Please take your time. But I’d love to know your answer.
The question is
“If we look at the current state of the industry, where are we going to be in 5 years? What does 2016 look like for us? As an industry, as developers and as a culture.
What is the world of game development going to look like?”
It’s a loaded question. I’ll even admit that maybe it’s a dumb question. As my first post to a new community of developers maybe it’s a wishy-washy blog topic. But after working through the last eleven years of this industry I really want to ask it. And I’ve got 2 reasons.
First, I keep seeing weird moments of dichotomy. And they fascinate me. I don’t know if they speak to a wider trend in development or if it’s just crazy timing. But looking at something like this…