Comments on: 6 Challenges to the Hobbyist Game Developer, and How to Overcome Them [...] immediate attention is art, both 2D and 3D. This is still my number 1 challenge as I explained here. [+] Share & Bookmark • Twitter • StumbleUpon • Digg • [...] [...] immediate attention is art, both 2D and 3D. This is still my number 1 challenge as I explained here. [+] Share & Bookmark • Twitter • StumbleUpon • Digg • [...]

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By: // Write something witty here » Blog Archive » Overadministrated/2011/06/22/6-challenges-to-the-hobbyist-game-developer-and-how-to-overcome-them/#comment-6390 // Write something witty here » Blog Archive » Overadministrated Mon, 11 Jul 2011 03:18:24 +0000 Thank you, Poya; this is great insight. These are serious issues and I've run into all of them on multiple projects. Since you've laid out the problems and their viable solutions, though, I think I will be in a much better frame of mind the next time I start working on a game. I will definitely be reading this post many times. Thank you, Poya; this is great insight. These are serious issues and I’ve run into all of them on multiple projects. Since you’ve laid out the problems and their viable solutions, though, I think I will be in a much better frame of mind the next time I start working on a game.

I will definitely be reading this post many times.

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By: Joseph Simons (@sigmel)/2011/06/22/6-challenges-to-the-hobbyist-game-developer-and-how-to-overcome-them/#comment-6224 Joseph Simons (@sigmel) Wed, 22 Jun 2011 21:30:37 +0000 I have the fourth challenge down pat! Pretty much what I do is I almost <strong>never</strong> code something if I can download an existing solution! ;) I have the fourth challenge down pat! Pretty much what I do is I almost never code something if I can download an existing solution! ;)

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By: Alex/2011/06/22/6-challenges-to-the-hobbyist-game-developer-and-how-to-overcome-them/#comment-6205 Alex Wed, 22 Jun 2011 06:59:32 +0000 [...]