Comments on: Mercurial/Kiln experience so far [...] Mercurial/Kiln experience so far, Aras Pranckevičius [...] [...] Mercurial/Kiln experience so far, Aras Pranckevičius [...]

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By: James Podesta/2011/04/18/mercurialkiln-experience-so-far/#comment-2926 James Podesta Mon, 18 Apr 2011 13:22:19 +0000 We're middleware, so not many artists ;) The in-house artists we have never really used Subversion either; they just version their Unity projects using Unity's Asset Server. We’re middleware, so not many artists ;) The in-house artists we have never really used Subversion either; they just version their Unity projects using Unity’s Asset Server.

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By: Aras Pranckevičius/2011/04/18/mercurialkiln-experience-so-far/#comment-2921 Aras Pranckevičius Mon, 18 Apr 2011 10:23:37 +0000 How did the artist react to the change? I mean we had lot of trouble make the artist use SVN and mercurial looks harder at first sight. How did the artist react to the change?
I mean we had lot of trouble make the artist use SVN and mercurial looks harder at first sight.

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By: Cam Jackson/2011/04/18/mercurialkiln-experience-so-far/#comment-2918 Cam Jackson Mon, 18 Apr 2011 09:47:26 +0000