Comments on: What should be expected from budget games? [...] #AltDevBlogADay (Ajari Wilson) — What should be expected from budget games? “When we play these big budget $60 retail games, we often hold the highest expectations towards game play, visuals, sound design, story, online features and extra content. I often wonder if it would be fair to be as critical of a $5 game for being a little repetitive or having a less than stellar visuals. What would you expect from a $15 game that you wouldn’t expect from a $5 game? What about a $5 compared to a $1 game?” [...] [...] #AltDevBlogADay (Ajari Wilson) — What should be expected from budget games? “When we play these big budget $60 retail games, we often hold the highest expectations towards game play, visuals, sound design, story, online features and extra content. I often wonder if it would be fair to be as critical of a $5 game for being a little repetitive or having a less than stellar visuals. What would you expect from a $15 game that you wouldn’t expect from a $5 game? What about a $5 compared to a $1 game?” [...]

]]>
By: vhsquovo/2011/05/07/what-should-be-expected-from-budget-games/#comment-3679 vhsquovo Sat, 07 May 2011 16:57:32 +0000 I generally evaluate price based on amount/complexity of content (i.e. how much raw work it takes to build the product), comparison with similar products in the same market (in XBLIG a $4 game must be amazing, in XBLA a $10 is a given), and then whatever subjective biases I may have towards the game, IP, authors, etc. Things like replayability, novelty or features like multiplayer may make me more willing to buy the game, but don't particularly impact my evaluation of the price. I generally evaluate price based on amount/complexity of content (i.e. how much raw work it takes to build the product), comparison with similar products in the same market (in XBLIG a $4 game must be amazing, in XBLA a $10 is a given), and then whatever subjective biases I may have towards the game, IP, authors, etc.

Things like replayability, novelty or features like multiplayer may make me more willing to buy the game, but don’t particularly impact my evaluation of the price.

]]>
By: Malcolm/2011/05/07/what-should-be-expected-from-budget-games/#comment-3671 Malcolm Sat, 07 May 2011 10:00:36 +0000 a Gamasutra blog post by Robert Boyd with a slightly different approach to almost the same question yesterday.

]]>