Comments on: Animation and games part one Great idea for a series... I always thought that the Pixar FAQ about "What do you guys look for in animators?" applied more to video games, and specifically gameplay and AI than to animation per se: http://www.pixar.com/companyinfo/jobs/career_faq.html Great idea for a series… I always thought that the Pixar FAQ about “What do you guys look for in animators?” applied more to video games, and specifically gameplay and AI than to animation per se:

Hey Mike, Thats a great series you have. Its along the lines I was thinking of (applying the animation principles to games) but I'm taking it from an AI point of view. I'm sure there's going to be a lot of overlap. But I think more people (designers, programmers) should learn this kind of thing. Increasing all our knowledge of past character creators will help us all to create more believable characters in the longer term. Hope to get your feedback in the later posts. Phil. Hey Mike,

Thats a great series you have. Its along the lines I was thinking of (applying the animation principles to games) but I’m taking it from an AI point of view. I’m sure there’s going to be a lot of overlap. But I think more people (designers, programmers) should learn this kind of thing. Increasing all our knowledge of past character creators will help us all to create more believable characters in the longer term.

Hope to get your feedback in the later posts.

Phil.

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By: Mike Jungbluth/2011/06/03/animation-and-games-part-one/#comment-5141 Mike Jungbluth Sat, 04 Jun 2011 15:41:46 +0000 series of blogs on Gamasutra on the same topic so I’m intrigued to see where you take it from an AI/Programming background.

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