Comments on: Addicting aspects of games I love Hi, good point showed in this post. Pretty nice. I really like the idea of aspect in the games. Some kind of evolution of the focus of the game. World of Goo is a awesome game, as a strategy game, but it don't had any success because of the cute story. =) Kane & Lynch 2: Dog Days is AWESOME, if you take only the story as focus, not the gameplay. I really think that aspect in games, as a "key function" of the game. If you define the key function as gameplay (canabalt as example, I guess) this has to be your focus all the time. Am I wrong? Good work! Hi, good point showed in this post. Pretty nice.
I really like the idea of aspect in the games. Some kind of evolution of the focus of the game. World of Goo is a awesome game, as a strategy game, but it don’t had any success because of the cute story. =)
Kane & Lynch 2: Dog Days is AWESOME, if you take only the story as focus, not the gameplay.
I really think that aspect in games, as a “key function” of the game. If you define the key function as gameplay (canabalt as example, I guess) this has to be your focus all the time. Am I wrong?
Good work!

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