Comments on: FileSystemWatcher: A cool thing I didn’t know about until recently That looks very useful indeed - I was talking to a colleague just a couple of days ago about how the mechanisms for doing this on OSX are completely different, so being able to unify them makes life a lot simpler. Many thanks for putting that together! That looks very useful indeed – I was talking to a colleague just a couple of days ago about how the mechanisms for doing this on OSX are completely different, so being able to unify them makes life a lot simpler. Many thanks for putting that together!

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By: Ben Carter/2011/04/02/filesystemwatcher-a-cool-thing-i-didn%e2%80%99t-know-about-until-recently/#comment-2364 Ben Carter Tue, 05 Apr 2011 15:07:18 +0000 Yeah it's an excellent thing for iteration, I'm also using it to detect changes in shaders, textures and meshes. I tag files as being watched at load time. As you get used to using this you wish more tools had this active. Yeah it’s an excellent thing for iteration, I’m also using it to detect changes in shaders, textures and meshes. I tag files as being watched at load time.

As you get used to using this you wish more tools had this active.

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By: James Wynn/2011/04/02/filesystemwatcher-a-cool-thing-i-didn%e2%80%99t-know-about-until-recently/#comment-2279 James Wynn Sat, 02 Apr 2011 22:29:04 +0000

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By: Kevin Gadd/2011/04/02/filesystemwatcher-a-cool-thing-i-didn%e2%80%99t-know-about-until-recently/#comment-2276 Kevin Gadd Sat, 02 Apr 2011 21:27:42 +0000 For C++ users the win32 API is http://msdn.microsoft.com/en-us/library/aa365261(v=vs.85).aspx -= Dave For C++ users the win32 API is

Yup. We also use this for detecting source asset changes (saving) and auto-compiling and reloading in game while its still running. Really useful for iterating on textures, shaders, scripts, everything... Yup. We also use this for detecting source asset changes (saving) and auto-compiling and reloading in game while its still running. Really useful for iterating on textures, shaders, scripts, everything…

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By: Tim James (@cubed2D)/2011/04/02/filesystemwatcher-a-cool-thing-i-didn%e2%80%99t-know-about-until-recently/#comment-2257 Tim James (@cubed2D) Sat, 02 Apr 2011 15:55:51 +0000