Jaymin Kessler (Q-Games)


Before watching these, you might want to go back and review my pipeline post.  Or not. It’s up to you.

So, I consider this experiment failed but I’d definitely be willing to try again with a shorter topic. Due to a bug in Keynote, I had to record all 24 minutes of the video at once instead of slide by slide. As a result, I forgot to mention things, said some things that are slightly wrong, and may have screwed up in other ways, but I couldn’t go back and fix it.  Oh well, I hope you get some useful info out of this anyway.  Oh and I had to break it up into three parts since youtube rejected all my previous attempts at uploading because the video was too “long.” And the audio is messed up. I’ll do better next time.

One last point.  I recorded these in glorious 1080p, so if you can’t read the text… crank up the res!

Intro to software pipelining: what it is, why it works, and why you might want to try it

Some algorithms and terms/concepts used in /real/ software pipelining.

I actually want to apologize for this one.  I ran out of time and couldn’t make any cool animations so its very very wordy.

An easy practical trick you can try at home.  Seriously.  Try it!